Gem Miner 2 Released


This project is no longer being updated. This is because I have now released Gem Miner 2. Gem Miner 2 is the sequel to this project, fully redeveloped from scratch using Godot instead of Python.

This has allowed me to add so many more features, such as better animations, shaders and multi-platform support.

I am very glad I made the decision to switch to a proper game engine, since it is much more suited to developing games. I was writing this game in Python using Tkinter, a very awkward library for making good visuals, which is why most of the animations were very basic. Also the code has gotten out of control, so restarting in Godot gave me a fresh start to coding and made it way easier to add new features once I’d rebuilt everything. Godot has a built-in animation player, to help make better visuals like the ones seen in Gem Miner 2.

So all future updates will be posted on the Gem Miner 2 devlogs, and this will be the last update post here.

Happy Summer!

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